Wednesday, August 11, 2010

Using the GAME Plan Process with Students

It saddens me to know that I will not be going back to work this September. As the start of the school year approaches, I sit here and contemplate my GAME plan and how beneficial it would be to teach the GAME plan to students to help them develop proficiency in the NETS-S.

As students learn to set goals for themselves, they will be using skills in critical thinking, decision making, communication, and collaboration.

As they decide on what actions to take to meet these goals, they will be using skills in creativity, innovation, communication, collaboration, digital citizenship, and technology operations and concepts.

When students are monitoring their progress, they will be using skills in all of the above areas as well as problem solving, research and information fluency.
And as students evaluate and reflect on their work, they will again be using skills in critical thinking and communication.

Therefore, teaching students to use the GAME plan ensures that they will be meeting all the standards of the NETS-S.

1 comment:

  1. Lynn,

    Very well said. You have wrapped it all up very well. I really wish you luck in finding a job as it seems very obvious what a great impact you would have on kids.

    Take Care,

    John

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